Black Ops
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Black Ops Entertainment was founded in 1994 by three MIT graduates (John Botti, Jose Villeta, and Alan Lasky) in Santa Monica, California. In over 16 years of operation, the company has released titles for Playstation 1 and 2, Nintendo 64 and GameCube, XBox, and PC.  The company has won the AIAS Award for the Best Sports Console Game in 2000, and Black Ops’ titles have sold millions units worldwide, and accounted for over $500 million in retail sales.

People

JB

John Botti
President and CEO

John Botti graduated from the Massachusetts Institute of Technology with a Bachelor of Science in Computer Science/EE and Filmmaking from the MIT Media Lab.

John has been producing video games for over two decades. 


JVTerminator 3 Team
Atari - $5.5M Contract

After an award-winning run of over a dozen high-profile titles, Black Ops was hired to produce Terminator3 for Atari.

The contract entailed employing a team of over 60 people, and the game was produced in 10 months for the console platforms.


smrAIAS 'Interactive Academy' Award
EA Sports - $1.1M - Knockout Kings

Black Ops won the Interactive Academy Award for Best Sports Game when they created the hit, 'Knockout Kings' for EA Sports.


That year, 'Knockout Kings' was competing in the AIAS Awards with Madden Football and other games with 20x the budget of our game.





smrAnd1 Streetball
Ubisoft - $5.6M Contract

Black Ops signed And1 Streetball with Ubisoft and was developed for the console platforms. Many great ballers were motion captured doing incredible dunks, moves and trick-shots.


John Botti, for many years, held the record at VICON: House of Moves, for the highest number of 'approved mocap takes' in one day- an astounding 650 recorded performance-capture moves, making him one of the most efficient and cost-effective Directors in the business.




smbJames Bond Team
$5M + $3.4M; MGM and EA Games

Black Ops was contracted originally by MGM Studios to produce the first Bond Game on Playstation, 'Tomorrow Never Dies.' This game was produced over a three-year period, and it's sequel, 'The World Is Not Enough,' was produced over 17 months for EA Games.

The first Bond game sold over 3.2 million games worldwide, and the sequel did almost 1.5 million copies.






contact

boe

520 Broadway
Suite 350
Santa Monica, CA 90401
(310) 496-4490
(310) 496-4491 (fax)
blackopshr@gmail.com

 

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